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Object Creation
- Layer : Enter the name of the layer in which the Arrows will be drawn, or click on
to choose from a list.
- Erase layer : Check this option for the contents of the layer to be erased a the launch of the command.
- Insert legend : Check this box to insert the legend of the used colors .
- Decimals : Choose the number of decimals to display in the legend.
- Arrow block scale : Enter the size of the "Arrow" symbol in drawing units.
Colors by Slope
- % of slope for the 10th range of values : This option allows you to better distribute the slopes by slice, selecting only the significant slopes, by setting the last range of values (color 10) a percentage of the maximum slope of the DTM. For example, imagine a DTM with slopes from 0% to 100% : by assigning a weight of 90 to the last slice, it will contain slopes from 10% to 100%, while the slopes between 0% and 10% will be distributed among the 9 remaining slices. When you change that coefficient, FlashMNT shows the used slope.
- Color X : For each color you want to use, check the corresponding box then enter a color code or click on the color in order to use the color selection toolbox.
- Slope from : Enter the minimal slope of the slice for this color.
- to : Enter the maximal slope of the slice for this color.
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